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virtual | ~YSelectionBox () |
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virtual const char * | widgetClass () const |
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bool | shrinkable () const |
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virtual void | setShrinkable (bool shrinkable=true) |
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bool | immediateMode () const |
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void | setImmediateMode (bool on=true) |
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virtual bool | setProperty (const std::string &propertyName, const YPropertyValue &val) |
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virtual YPropertyValue | getProperty (const std::string &propertyName) |
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virtual const YPropertySet & | propertySet () |
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const char * | userInputProperty () |
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virtual | ~YSelectionWidget () |
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std::string | label () const |
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virtual void | setLabel (const std::string &newLabel) |
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virtual void | addItem (YItem *item_disown) |
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void | addItem (const std::string &itemLabel, bool selected=false) |
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void | addItem (const std::string &itemLabel, const std::string &iconName, bool selected=false) |
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virtual void | addItems (const YItemCollection &itemCollection) |
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virtual void | deleteAllItems () |
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void | setItems (const YItemCollection &itemCollection) |
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YItemIterator | itemsBegin () |
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YItemConstIterator | itemsBegin () const |
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YItemIterator | itemsEnd () |
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YItemConstIterator | itemsEnd () const |
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bool | hasItems () const |
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int | itemsCount () const |
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YItem * | itemAt (int index) const |
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YItem * | firstItem () const |
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virtual YItem * | selectedItem () |
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virtual YItemCollection | selectedItems () |
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bool | hasSelectedItem () |
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virtual void | selectItem (YItem *item, bool selected=true) |
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virtual void | setItemStatus (YItem *item, int status) |
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virtual void | deselectAllItems () |
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void | setIconBasePath (const std::string &basePath) |
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std::string | iconBasePath () const |
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std::string | iconFullPath (const std::string &iconName) const |
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std::string | iconFullPath (YItem *item) const |
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bool | itemsContain (YItem *item) const |
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YItem * | findItem (const std::string &itemLabel) const |
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void | dumpItems () const |
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bool | enforceSingleSelection () const |
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virtual void | shortcutChanged () |
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virtual std::string | shortcutString () const |
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virtual void | setShortcutString (const std::string &str) |
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virtual | ~YWidget () |
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virtual std::string | debugLabel () const |
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std::string | helpText () const |
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void | setHelpText (const std::string &helpText) |
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bool | hasChildren () const |
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YWidget * | firstChild () const |
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YWidget * | lastChild () const |
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YWidgetListIterator | childrenBegin () const |
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YWidgetListIterator | childrenEnd () const |
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YWidgetListConstIterator | childrenConstBegin () const |
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YWidgetListConstIterator | childrenConstEnd () const |
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YWidgetListIterator | begin () |
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YWidgetListIterator | end () |
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int | childrenCount () const |
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bool | contains (YWidget *child) const |
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virtual void | addChild (YWidget *child) |
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virtual void | removeChild (YWidget *child) |
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void | deleteChildren () |
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YWidget * | parent () const |
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bool | hasParent () const |
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void | setParent (YWidget *newParent) |
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YDialog * | findDialog () |
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YWidget * | findWidget (YWidgetID *id, bool doThrow=true) const |
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virtual int | preferredWidth ()=0 |
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virtual int | preferredHeight ()=0 |
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virtual int | preferredSize (YUIDimension dim) |
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virtual void | setSize (int newWidth, int newHeight)=0 |
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bool | isValid () const |
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bool | beingDestroyed () const |
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void * | widgetRep () const |
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void | setWidgetRep (void *toolkitWidgetRep) |
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bool | hasId () const |
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YWidgetID * | id () const |
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void | setId (YWidgetID *newId_disown) |
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virtual void | setEnabled (bool enabled=true) |
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void | setDisabled () |
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virtual bool | isEnabled () const |
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virtual bool | stretchable (YUIDimension dim) const |
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void | setStretchable (YUIDimension dim, bool newStretch) |
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void | setDefaultStretchable (YUIDimension dim, bool newStretch) |
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virtual int | weight (YUIDimension dim) |
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bool | hasWeight (YUIDimension dim) |
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void | setWeight (YUIDimension dim, int weight) |
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void | setNotify (bool notify=true) |
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bool | notify () const |
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void | setNotifyContextMenu (bool notifyContextMenu=true) |
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bool | notifyContextMenu () const |
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bool | sendKeyEvents () const |
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void | setSendKeyEvents (bool doSend) |
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bool | autoShortcut () const |
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void | setAutoShortcut (bool _newAutoShortcut) |
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int | functionKey () const |
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bool | hasFunctionKey () const |
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virtual void | setFunctionKey (int fkey_no) |
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virtual bool | setKeyboardFocus () |
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void | dumpWidgetTree (int indentationLevel=0) |
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void | dumpDialogWidgetTree () |
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void | setChildrenEnabled (bool enabled) |
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virtual void | saveUserInput (YMacroRecorder *macroRecorder) |
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void * | operator new (size_t size) |
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void | operator delete (void *ptr) noexcept |
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virtual void | startMultipleChanges () |
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virtual void | doneMultipleChanges () |
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Selection box: List box that displays a (scrollable) list of items from which the user can select exactly one. Each item has a label text and an optional icon (*).
This widget displays a number of items at once (as screen space permits). If there is little screen space, you might consider using a ComboBox instead which (in non-editable mode which is the default) displays just one item (the selected item) right away and the others in a pop-up dialog upon mouse click or keypress.
The selection box also has a caption label that is displayed above the list. The hotkey displayed in that caption label will move the keyboard focus into the list.
If multiple columns are needed, use the YTable widget instead. For tree-like structures, use the YTree widget. Use YMultiSelectionBox if more than one item can be selected.
(*) Not all UIs (in particular not text-based UIs) support displaying icons, so an icon should never be an exclusive means to display any kind of information.
bool YSelectionBox::immediateMode |
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const |
Deliver even more events than with notify() set.
For YSelectionBox, this is relevant mostly for the NCurses UI:
In graphical UIs like the Qt UI, the user can use the mouse to select an item in a selection box. With notify() set, this will send an event right away (i.e., it will make UserInput and related return, while normally it would only return when the user clicks a PushButton).
In the NCurses UI, there is no mouse, so the user has to use the cursor keys to move to the item he wants to select. In immediateMode(), every cursor key press will make the selection box send an event. Without immediateMode(), the NCSelectionBox will wait until the user hits the [Return] key until an event is sent. Depending on what the application does upon each selection box event, immediateMode() might make the application less responsive.