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virtual | ~YMenuBar () |
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YMenuItem * | addMenu (const std::string &label, const std::string &iconName="") |
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virtual const char * | widgetClass () const |
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virtual bool | setProperty (const std::string &propertyName, const YPropertyValue &val) |
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virtual YPropertyValue | getProperty (const std::string &propertyName) |
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virtual const YPropertySet & | propertySet () |
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virtual | ~YSelectionWidget () |
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std::string | label () const |
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virtual void | setLabel (const std::string &newLabel) |
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void | addItem (const std::string &itemLabel, bool selected=false) |
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void | addItem (const std::string &itemLabel, const std::string &iconName, bool selected=false) |
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void | setItems (const YItemCollection &itemCollection) |
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YItemIterator | itemsBegin () |
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YItemConstIterator | itemsBegin () const |
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YItemIterator | itemsEnd () |
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YItemConstIterator | itemsEnd () const |
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bool | hasItems () const |
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int | itemsCount () const |
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YItem * | itemAt (int index) const |
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YItem * | firstItem () const |
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virtual YItem * | selectedItem () |
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virtual YItemCollection | selectedItems () |
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bool | hasSelectedItem () |
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virtual void | selectItem (YItem *item, bool selected=true) |
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virtual void | setItemStatus (YItem *item, int status) |
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virtual void | deselectAllItems () |
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void | setIconBasePath (const std::string &basePath) |
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std::string | iconBasePath () const |
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std::string | iconFullPath (const std::string &iconName) const |
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std::string | iconFullPath (YItem *item) const |
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bool | itemsContain (YItem *item) const |
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YItem * | findItem (const std::string &itemLabel) const |
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void | dumpItems () const |
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bool | enforceSingleSelection () const |
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virtual void | shortcutChanged () |
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virtual std::string | shortcutString () const |
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virtual void | setShortcutString (const std::string &str) |
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virtual | ~YWidget () |
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virtual std::string | debugLabel () const |
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std::string | helpText () const |
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void | setHelpText (const std::string &helpText) |
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bool | hasChildren () const |
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YWidget * | firstChild () const |
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YWidget * | lastChild () const |
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YWidgetListIterator | childrenBegin () const |
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YWidgetListIterator | childrenEnd () const |
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YWidgetListConstIterator | childrenConstBegin () const |
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YWidgetListConstIterator | childrenConstEnd () const |
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YWidgetListIterator | begin () |
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YWidgetListIterator | end () |
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int | childrenCount () const |
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bool | contains (YWidget *child) const |
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virtual void | addChild (YWidget *child) |
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virtual void | removeChild (YWidget *child) |
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void | deleteChildren () |
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YWidget * | parent () const |
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bool | hasParent () const |
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void | setParent (YWidget *newParent) |
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YDialog * | findDialog () |
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YWidget * | findWidget (YWidgetID *id, bool doThrow=true) const |
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virtual int | preferredWidth ()=0 |
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virtual int | preferredHeight ()=0 |
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virtual int | preferredSize (YUIDimension dim) |
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virtual void | setSize (int newWidth, int newHeight)=0 |
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bool | isValid () const |
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bool | beingDestroyed () const |
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void * | widgetRep () const |
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void | setWidgetRep (void *toolkitWidgetRep) |
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bool | hasId () const |
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YWidgetID * | id () const |
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void | setId (YWidgetID *newId_disown) |
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virtual void | setEnabled (bool enabled=true) |
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void | setDisabled () |
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virtual bool | isEnabled () const |
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virtual bool | stretchable (YUIDimension dim) const |
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void | setStretchable (YUIDimension dim, bool newStretch) |
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void | setDefaultStretchable (YUIDimension dim, bool newStretch) |
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virtual int | weight (YUIDimension dim) |
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bool | hasWeight (YUIDimension dim) |
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void | setWeight (YUIDimension dim, int weight) |
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void | setNotify (bool notify=true) |
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bool | notify () const |
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void | setNotifyContextMenu (bool notifyContextMenu=true) |
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bool | notifyContextMenu () const |
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bool | sendKeyEvents () const |
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void | setSendKeyEvents (bool doSend) |
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bool | autoShortcut () const |
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void | setAutoShortcut (bool _newAutoShortcut) |
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int | functionKey () const |
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bool | hasFunctionKey () const |
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virtual void | setFunctionKey (int fkey_no) |
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virtual bool | setKeyboardFocus () |
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virtual const char * | userInputProperty () |
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void | dumpWidgetTree (int indentationLevel=0) |
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void | dumpDialogWidgetTree () |
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void | setChildrenEnabled (bool enabled) |
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virtual void | saveUserInput (YMacroRecorder *macroRecorder) |
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void * | operator new (size_t size) |
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void | operator delete (void *ptr) noexcept |
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virtual void | startMultipleChanges () |
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virtual void | doneMultipleChanges () |
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A classical menu bar for pulldown menus.
Use this only when appropriate: In most places, YaST follows a wizard-driven UI strategy, asking the user (ideally) one question at a time, with a [Next] and a [Back] button to move between wizard steps. One of the last steps is usually presenting the collected information to the user until everything is applied.
A menu bar OTOH is meant for the opposite UI strategy: Presenting some kind of document (which may also be a number of input fields) to the user as the central point and providing lots of different operations on that document. The two concepts don't mix very well, so use this widget with caution.
A menu bar should only contain menus, no direct actions.